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Big Indie Pitch @ Apps World SF with AppFlood

Steel Media (Publishers of Pocket Gamer)

Thursday, February 6, 2014 from 2:00 PM to 4:30 PM (PST)

Big Indie Pitch @ Apps World SF with AppFlood

Ticket Information

Type End Quantity
Developer Ended Free  
Spectator Ended Free  
Press Ended Free  

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Event Details

***RESERVATION HAS CLOSED BUT YOU CAN STILL GET A FREE BADGE TO THE GAMING WORLD STAGE ONSITE TO ATTEND THE BIG INDIE PITCH, CYA THERE!!!***

Big Indie Pitch @Apps World SF 2014 with AppFlood

Pitch your games to the press at Apps World SF with many thanks to our lead sponsor AppFlood!
 
How does it work? We place each mobile game journalist at a table, then you pitch your game to each speed dating style. At the end of the session, the journalists will confer and AppFlood's PapayaMobile team will present the winner a prize package including a Nexus 7 and a two week banner on Pocket Gamer for the winning game.
 
The event is completely FREE so sign up as a developer to take part.

And if you just want to spectate, you can come along as well. Hangout at AppFlood's table to watch all the action, schmooze with the devs, and pick up some cool swag.  

Here's the photo gallery from the Big Indie Pitch at GDC 2013:   

ALL REGISTRANTS get a FREE APPS WORLD BADGE to see Gaming World chaired by Pocket Gamer's Martine Paris including a keynote with Initial Capital's Kristian Segerstrale and Glu's Niccolo De Masi.  Your conference badge will be available at the Apps World registration booth when you arrive.
 
Schedule
 
2:00 pm - Judges Panel - How to Pitch Your Game

- Jeff Scott, Editor In Chief, 148Apps
- Andre F. Bourque, Managing Editor, Technorati
- Byron Gordon, Columnist, Technorati 
- Steve Peterson, West Coast Editor, GamesIndustry.biz, [a]listdaily
- Paul Acevedo, Games Editor, Mobile Nations (Android Central, iMore, Windows Phone Central)
Zoya Street, Deputy Editor, GamesBrief  
- Miguel Concepcion, Freelancer, Machinima, OXM, GamesRadar, GameSpot, Esquire, Complex
- Jean-Baptiste Su, Technology Writer, FORBES-BayLIVE
- Michael Ehrenberg, Former App Store Marketing Manager, Apple
- Fernando Pizarro, GM Americas, PapayaMobile
Martine Paris, US Editor, Pocket Gamer
 
2.30 pm - Devs check-in and pitching begins (first come first served) 
               Hosted beer and munchies at the AppFlood table 
4.30 pm - Pitching ends and winning game announced

Pitch Rules:

  • Indie mobile game developers only (4 person company or less, please)
  • Please book one developer ticket per company presenting. Multiple people from the same company are welcome on the single ticket. 
  • You will have 3 minutes to pitch. Practice your pitch, get it down to 2 minutes to allow 1 minutes for questions. Here are some great tips on how to prepare:  http://www.pocketgamer.biz/r/PG.Biz/Pocket+Gamer+Connects/feature.asp?c=56813
  • Come prepared. Business cards, stickers, info sheets, etc. Most importantly, bring your game on a mobile device with a 4G connection.
  • If you are selected as the winner you will be asked to present your game (2 min pitch) to the audience so everyone can see how great your game is!

    GLHF!!! 

 Lead Sponsor

 


 AppFlood is the only 100% transparent cross-promotion platform for buying, selling, and exchanging mobile traffic
    Direct deals
    Ad network mediation
    Multi-dimension analytics
    Native ads
    Total transparency
 

 

Have questions about Big Indie Pitch @ Apps World SF with AppFlood? Contact Steel Media (Publishers of Pocket Gamer)

When & Where


Moscone West

San Francisco, CA

Thursday, February 6, 2014 from 2:00 PM to 4:30 PM (PST)


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