Stuffing the GameToilet
I've been a Flash artist & coder since the bum fell out of the pixel artist market. For the past four years I've been the in-house game developer at IPC publishing-owned, sports game portal Mousebreaker. I started GameToilet, the daily game design blog, to keep a track of the ideas I hadn't had time to develop at that point, and also because there was nothing else to do on the bus to work.
4 years on and I'm not updating it so regularly ( I'm cycling and can't balance the sketch book on the handlebars, hoho ) and am finally getting round to making some of the little buggers. I'll be taking a whistle-stop tour of my favourites from the +500 ideas on the site and possibly demo-ing some of the post-blog stuff. If I remember to charge my phone!
In addition to KB's talk, we will also be raffling a copy of Adobe Creative Suite 6! The winner gets a choice of either the Design, Web or Production Premium editions.
The usual rules apply. You have to attend the meeting to be entered into the raffle. If you cannot make it you can nominate someone to accept the prize on your behalf, assuming they have agreed to do so and are present at the meeting. You get one ticket for each talk you have attended since the last raffle in July. If you have given a talk in the last 6 months you get an additional 5 tickets. The Managers' decision is final!
When & Where
We have bi-monthly meetings with presentations from the leading lights in the Digital Arts covering Unity, openFrameworks, Processing, AfterEffects, Flash, iOS and anything technically creative!