A day of making games for information literacy instruction!
We will play one or two games to start the day, followed by a short talk on games and play to help give context for the day.
The bulk of the day will then consist of group work - creating and prototyping games for use within your libraries.
There will be blank playing cards, blank board games, dice, counters, and all sorts of other goodies to use in your prototyping. I'll also bring along an assortment of items like iPod touches for trying things out on for those people who may want to think about games like QR code treasure hunts...Everyone will also take away a copy of SEEK!, an information literacy game (http://www.indiegogo.com/infolit-games).
A draft programme follows, this is subject to change:
10: 15-10:30 Game playing
10:30-11:00 Presentation (about games vs play and some game ideas to start things off)
11:00-11:15 “Play” exercise
11:15-11:30 Tea / coffee
11:30 to 12:30 Game making (decide on problem, decide on game approach.)
12:30 to 13:00 Feedback from groups - chance for input from other groups.
13:00 to 14:00 Lunch
14:00 to 15:30 Game making (creating prototypes using provided materials)
15:30 to 16:00 Game feedback / Presentation
16:00 Winding up / Finish
If you can’t make it, but are interested in games for libraries, please take a look at my Indiegogo campaign (www.indiegogo.com/infolit-games) to create SEEK! and think about contributing...
NOTE: I've been asked a few times if people can be invoiced for the event, or book in an alternative way to Eventbrite, so here is my answer!
The only way of booking is through Eventbrite – I’m organising the day in my own time for purely the cost of the venue/catering/materials and can’t spend any time on administration for it, which is why I’m using Eventbrite which makes it all fairly painless.
Invoicing (and the subsequent following up / tying together of payments and invoices) takes a significant amount of time, which I can’t afford.
So, it is Eventbrite only…