• Pocket Gamer Mobile Mixer - San Francisco • Sponsored by GREE & Immersion
Tuesday, May 21, 2013 from 6:00 PM to 9:00 PM (PDT)
San Francisco, CA
San Francisco, California
London, United Kingdom
The Pocket Gamer Mobile Mixer returns to San Francisco
Pocket Gamer's Mobile Mixers unite the greatest minds and freshest faces in the world of mobile games development with a heady mixture of presentations, panels, and networking - all gently lubricated with a little complimentary booze and the soothing sounds of R3Y GUTI3RR3Z.
After a successful series in the UK and mainland Europe, we've crossed the pond to bring our events to the USA, more specifically to the streets of San Francisco where we're raising havoc in SOMA.
You'll want to be there as Steel Media's leading editorial lights focus their attention upon industry heavyweights such as Warner Bros. Games, Storm8, KIXEYE, and WeMade Entertainment to share best practices over sponsored cocktails and gourmet treats courtesy of our generous sponsors GREE.
6-7pm COCKTAILS, FOOD & NETWORKING
Doors open at 6pm for some leisurely networking over drinks and snacks, get their early to make the most of the tranquility and avoid queues at the bar!
7-8pm STUDIO PANEL
The main event kicks off at c.7pm with a quick welcome from Steel Media and a message from our sponsors before we kick off with the main event, a dedicated panel featuring a range of experts discussing the latest hot industry topics, including:
- When do you know the time is right to partner with a publisher?
- What international trends are worth watching?
- Is the pricing on in-app purchases way out of whack with other platforms?
- Will there ever be a viable third platform for mobile?
- Mike Lu - Sr. Director of Product, GREE
- Nate Jones, VP Digital Games, Warner Bros. Games
- Quincy Yang, Head of Busines Development, Storm8
- Caryl Shaw, Executive Producer, KIXEYE
- Bob Huebel, Immersion
- Jeff Scott, Editor-in-Chief, 148Apps
- Martine Paris, Director of Public Relations, Pocket Gamer
Spurred on by a crack moderation team and with a couple of complimentary cocktails inside them, our esteemed panelists are likely to offer some interesting insights as they impart sage advice to savvy devs looking to perfect their user acquisition, engagement and monetization skills.
8-9pm, THE NETWORKING PARTY
Following the stimulating discourse, enjoy drinks at the bar, gourmet treats from the award-winning GrilledCheezGuy, and of course the chance to mix with industry influencers, recruiters and the mobile gaming press in the chill setting of Vessel.
Of course none of this would be possible without the tremendous work of our extremely talented event producer, Martine Paris, and our generous sponsors...
GREE is a global mobile social gaming company focused on creating and supporting high-quality free-to-play game content. GREE continued to expand globally and has offices in Tokyo, San Francisco, London, Singapore, Seoul, Beijing, Amsterdam, Dubai, Sao Paolo, and Vancouver.
Feel your games! Immersion’s Haptic SDK lets developers add tactile effects into Android games, like Rockstar Games’ Vice City or Sega’s Sonic CD. The SDK is free for game developers, and comes with 124 predesigned effects. Experience effects by downloading this app or visit Immersion’s Developer Site to learn more.
P.S. Going to Google I/O?
Then RSVP to the next Pocket Gamer party NOW @ http://pgio.eventbrite.co.uk/