Are you ready for Live? #Gamedev
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Online event
You can no longer afford to launch your game without being properly primed for LiveOps. Join Oscar's FREE webinar to find out how!
About this event
Are you ready for Live? #Gamedev
Launching your game without preparing for LiveOps is just crazy! It doesn't matter if you are working on mobile, PC, or Console. It doesn't even matter what business model you are working with. You need to understand how you will manage the player experience beyond the initial download.
Different games have different needs, whether it's just some level of community support or more regular scheduled events and dynamic seasonality.
Oscar Clark, CSO of Fundamentally Games, is a pioneer in Games As A Service and how to bring games to Live.
In this webinar he will talk through the 12 Steps of LiveOps:
Step 1. LIFECYCLE: How players needs change over their lifecycle in the game
Step 2. AUDIENCE: Who are your audience, what do they want and why will they care?
Step 3. DESIGN: Understanding the layers of the game Mechanic/Context/Metagame
Step 4. DATA: How responsible data use has transformed games
... JOIN THE WEBINAR TO FIND OUT THE OTHER 8 TIPS!!
To find out what these are all going to entail join Oscar on Tuesday the 28th of June for this FREE Webinar session!
SESSION 1: 11:00 BST / 06:00 EDT
SESSION 2: 16:00 BST / 11:00 EDT
Sign-up now to avoid disappointment
(Places are limited)
...Also, if you are interested in a talk like this to be created specifically for your team contact hi@fundamentally.games