🎮 Designing for People: UX in Games
Games and digital products aren’t just systems and mechanics, they are experiences shaped for people. But how do studios approach the challenge of designing for human needs, feelings, and play styles? How might we approach researching, learning and validating that we have reached the right outcomes? Come hear from CCP Games, Kolibri, and Porcelain Fortress as they share their perspectives on the highs and lows of designing for humans!
Speakers and talk titles announced next week!
The event is hosted in collaboration with Game Makers Iceland. After the talks, stay for a networking and cocktail hour to connect with fellow designers, developers, and researchers.
📍 When & Where:
Thursday, October 2nd · 17:00–19:00
CCP Games office in Gróska (3rd floor)
Whether you’re a designer, developer, researcher, or just curious about UX in general, this event is a chance to share ideas, get inspired, and meet the community.