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Crafting a Great Game Art Portfolio
Sat 18 March 2017, 13:15 – 14:15 GMT
This talk will cover setting up your first game art portfolio (or improving your current one) to make sure you’re showing your best side to studios and art directors. I’ll discuss how to decide what you should include (and leave out), how to organise your work, design tips, and best practices for presenting your work and yourself across the internet.
There will be plenty of time for questions and specific advice at the end and I’ll be on hand afterwards to give specific portfolio critique to anyone who wants it (physical portfolios are also welcome!)
1 hour talk by Louisa Gallie, Senior 2D Artist at Hunted Cow Studios Ltd