£40 – £95

Creative Training Ideas PLUS Making Learning Games

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Date and Time

Location

Location

The Birmingham and Midland Institute

(John Peek Room)

9 Margaret Street

Birmingham

B3 3BS

United Kingdom

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Refund Policy

Refund Policy

Refunds up to 7 days before event

Event description

Description

The day consists of two separate workshops, Creative Teaching Ideas, and Making Learning Games which are outlined below. For anyone booking both workshops (i.e. the full day), lunch will be provided at 12:30-13:30.

The workshops will be held in the historic Birmingham and Midland Institute in central Birmingham.

Creative Teaching Ideas: The morning workshop, 09:30-12:30

This workshop will introduce a range of creative and playful ideas for teaching throughout the day. Certain playful ideas will run throughout, plus we will focus on a few creative approaches in particular: Model making, Collage, and use of Narrative.

Creative library teaching workshop, outline of day:

09:00-09:30 Registration

09:30-09:45 Introduction and initial exercise

09:45-11:00 Model Making (Lego / Playdough)

11:00-12:00 Collage for Critiquing

12:00-12:30 Creating plans for the future

12:30 Winding up / Finish

The morning will consist of a series of mini workshops within one morning, introducing different approaches to teaching. I tend to us examples from teaching information and academic skills due to my background, but they are suitable for a range of different subject areas. They are all "creative" and hands on approaches, particularly suited for groups of learners (and trainers / teachers) who want to construct their own knowledge as individuals and as groups using hands on activities. They all involve creating materials to help prompt reflection, embed learning and create knowldge, but no artistic skill is required - they are all simple for even the least artistic amongst us (such as me!) to use. Although the underlying approach is constructivist or social constructivist in approach, they also use the ideas of embodied cognition (that we think with our bodies as well as our minds), the fact that we recall memories and learning more effectively if as many of our senses are engaged as possible during learning and the idea that connecting new learning to past experiences can help recall. The ideas covered in this workshop bring in several approaches to this, from making models as a metaphor, to creating new objects from old, to storytelling. The methods are useful for many different areas of library instruction, but are most powerful in developing those "higher level" information literacy skills that require the most self-reflection and awareness.

The three mini workshops will be hands on, carrying out a sample activity and reflecting on it's meaning and possible use for participants. They will be:

1) Model Making. The LEGO® SERIOUS PLAY® Method is one well known approach to this, but not the only one! This section of the day will introduce the ideas behind it and use Lego to create some simple models. We will also carry out a similar exercise using Playdough® as well and discuss how attendees may use these ideas in their own teaching. Note - This will be an introduction to the ideas behind it, not a full Serious Play workshop.

2) Collage for Critiquing. This will introduce the idea of turning one type of material (in this case a book chapter or journal article) into another one (a summary of that article), showing how the physical act of turning one piece into another can help in depth reflection and critiquing of that material.

3) Creating Plans for the future. Using techniques covered in the previous mini-workshops, attendees will reflect on the morning and develop ideas based on these for application in their own work. All attendees should finish with a plan for how they will apply the day's learning in future.

Making Learning Games: The afternoon workshop, 13:30-16:30

An afternoon of making games for information literacy instruction! After running a full day version of this event in Leeds, 100% of attendees (who filled in the feedback form!) rated it good or excellent, more feedback from the Leeds event is available on the blog, as is feedback from a similar event I ran in York.

This one will be afternoon only, to make it more affordable than the full day events.

We will play one or two games to start the event, followed by a small amount of context setting.

The bulk of the afternoon will then consist of group work - creating and prototyping games for use within your libraries.

There will be blank playing cards, blank board games, dice, counters, and all sorts of other goodies to use in your prototyping.

A draft programme follows, this is subject to change as things happen on the day:

13:00-13:30 Registration

13:30-13:45 Introduction & Game playing

13:45-14:00 Quick intro to theory

14:00-14:30 Game making (decide on problem, decide on game approach.)

14:30-14:45 Tea break!

14:45 to 16:00 Game making (creating prototypes using provided materials)

16:00-16:30 Game feedback / Presentation to whole group

16:30 Finish

Finish will be roughly 16:30, but will slightly vary depending on length of times spent feeding back, please make sure you can stay until the end of the day for this vital part of the workshop!

You can find outputs from other events at http://gamesforlibraries.blogspot.co.uk/ - this will also be used for this event.

I reserve the right to cancel the workshop if too few bookings are received, up to 3 weeks before the event itself.

In booking for this event, you agree by default to have your contact details shared with other attendees, plus your prototype games shared with others via the blog (or any other methods, print or online) and photos, videos and other outputs from the day shared publicly in various ways. If you wish to opt-out, just let me know either before the event (or at the very start of the day!) and I'll make sure you're excluded in whatever way you want to be...

“I found the day exceptionally useful and well done. I was really impressed by how well Andrew Walsh incorporated theory and background into a primarily hands-on training. I got quite a few tips for teaching and engaging students through play that were totally new for me and I believe that certain aspects of what he taught will stick with me, particularly the caveats and pitfalls for developing games in university contexts.”
Quote from attendee at a previous workshop.

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Date and Time

Location

The Birmingham and Midland Institute

(John Peek Room)

9 Margaret Street

Birmingham

B3 3BS

United Kingdom

View Map

Refund Policy

Refunds up to 7 days before event

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