This workshop will be a two-part introduction to Augmented Reality (AR) and the gyroscope. Although the focus will be on iOS, the same techniques will apply to Android development and, if we have time, we'll look at this too. By the end, you will be making simple AR games and apps in Unity3D!
Bring along your laptops, iPhones, and iPads, if you have them! Please make sure you have downloaded and installed Unity (trial versions are fine!) on your machine prior to the session. Further instructions will be sent closer to the time.
I’ll be covering:
- The basics of Augmented Reality and the gyroscope. What are these things? How do they work?
- Some recent examples of commercial Augmented Reality and gyroscope applications
- Augmented Reality experiments I’ve been working on and how I put them together
- A step-by-step guide on how to make your own AR and gyro apps using Vuforia and Unity3D, taking advantage of the Asset Store for free, quality assets
Then it's time to code along together! Taking the principles of AR and gyro control that I’ve shown you, it’s over to you to make your own apps and games with Unity3D. I’ll be on hand to help get you started.
Session 2 (date tbc)
Bring your AR and gyro apps that you’ve been working on, finish coding them, and show us what you’ve made! There will be a prize for the best apps!
Iestyn Lloyd is Technical Director at Littleloud and founder of Lloyd Digital. He has worked in digital since 1996, specialising in delivering interactive content across multiple platforms for high-profile clients such as Channel 4, BBC, Paramount, Universal, Marvel and MTV. Many of the projects he has worked on have won awards, including a BAFTA for Bow Street Runner.
When & Where
We have bi-monthly meetings with presentations from the leading lights in the Digital Arts covering Unity, openFrameworks, Processing, AfterEffects, Flash, iOS and anything technically creative!