Dungeons & Dragons 5e One-Shot: Prisoner 13 - Breakout or Breakdown?
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Dungeons & Dragons 5e One-Shot: Prisoner 13 - Breakout or Breakdown?

By Tabletop Territories

Overview

Prisoner 13 is locked in an icy fortress, secretly running a spy network! Infiltrate the prison, retrieve a key to a stolen treasure, and co

🎲 D&D One-Shot Adventure: Prisoner 13 - Breakout or Breakdown?

📜 Campaign Blurb

On the world of Toril, in the frozen reaches north of the Sword Coast, lies an impenetrable fortress built to house the region’s most dangerous criminals. One of this prison’s earliest inmates, a dwarf known as Prisoner 13, spends her days in seeming quiet and solitude while secretly pulling the strings of a spy network that spans much of the continent. She holds the key to a treasure she stole from a dwarf clan. In this heist, the characters must infiltrate the prison, retrieve the key from Prisoner 13, and return the key to the dwarf who hired them.

⚔️ Summary & Game Vibe

This is a high-stakes Dungeons & Dragons 5th Edition one-shot focusing on stealth, problem-solving, and close-quarters combat against overwhelming odds. Players should prepare for a thrilling prison-break/heist scenario.

Category: Hobbies, Gaming

Good to know

Highlights

  • 3 hours
  • ages 18+
  • In person
  • Free parking
  • Doors at 5:45 PM

Refund Policy

No refunds

Location

Stiwdio 37

Unit 1, Maritime Offices

27 Woodland Terrace Maesycoed CF37 1DZ United Kingdom

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Tabletop Territories

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£3
Nov 19 · 6:00 PM GMT