Free

Games and Gaming Symposium - History and Archaeology, University of Glasgow

Event Information

Share this event

Date and Time

Location

Location

Glasgow Club Kelvin Hall

1445 Argyle Street

Glasgow

G3 8AW

United Kingdom

View Map

Event description

Description

32 million people across the UK play video games, across a wide variety of genres, supporting a multi-billion-pound industry in which Scotland is a leading global player. Such games are increasingly utilised not only for entertainment but also for research, teaching, training, and simulations (economic to diplomatic strategy), as well as treatment and rehabilitation of physical and mental health trauma.

Join us for this one-day Symposium at the Kelvin Hall, Glasgow on the uses of History and Archaeology in games (ancient to modern and from computer to table-top), showcasing exciting new research and perspectives across the Arts on this medium, while aiming to facilitate future cooperation and new projects in gaming research.

We have 5 keynote external academic speakers, lightning talks, and afternoon breakout groups.

We also have a foyer open to both attendees and the public, with a range of curated electronic games running throughout the day - provided and demonstrated by Dr Matthew Barr and his PhD students.

A light lunch will be provided for those booked to attend the Symposium itself.

Grateful acknowledgement is made for the funding provided by ArtsLab, Classics, and the Andrew Hook Centre for American Studies at the University of Glasgow.


#GGatUofG


Games and Gaming Symposium Programme

9:30-10:00 Registration

10:00-10:10 Introductory Remarks

10:10-10:55 Keynote 1: Dunstan Lowe (University of Kent): ‘Can We “Gamify” Classical Antiquity?’.

10:55-11:00 Break

11:00-11:40 Lightning Talks: Tim Barker (University of Glasgow) * Francis Butterworth-Parr (University of Glasgow) * Caitlin Butchart (University of Glasgow).

11:45-12:30 Keynote 2: Matthew Nicholls (University of Reading): ‘Virtual Rome: 3D modelling of the ancient city and its public uses’.

12:30-13:15 Lunch

13:15-14:00 Keynote 3: Esther MacCallum-Stewart (University of the West of England): ‘“Something’s Rotten in Kislev”: How Players Engage Historical Perspectives in Games’.

14:00-14:45 Breakout Groups

14:45-15:00 Break

15:00-15:45 Keynote 4: Dr Jenny Cromwell (Manchester Metropolitan University): ‘Assassin’s Creed Origins and Widening Participation in Egyptology’.

15:45-16:30 Keynote 5: Andrew Reinhard (University of York): ‘How to be a Video Game Archaeologist’.

16:30-16:45 Closing Remarks

A selection of curated games will be available for demonstration at gaming stations in the Foyer: Assassin’s Creed: Origins in Discovery Mode (Ancient Egypt) * Rome: Total War (early Roman Empire) * Assassin’s Creed: Brotherhood (16th century Italy) * Sid Meier’s Pirates (16th & 17th century Caribbean) * Assassin’s Creed: Freedom Cry (18th century Caribbean) * Return of the Obra Dinn (early 19th century seafaring) * Valiant Hearts (World War I) * Brothers in Arms: Hell’s Highway (World War II) * Company of Heroes (World War II) * Civilisation V (everything) * September 12th (contemporary)

Share with friends

Date and Time

Location

Glasgow Club Kelvin Hall

1445 Argyle Street

Glasgow

G3 8AW

United Kingdom

View Map

Save This Event

Event Saved