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Gamification for Sustainable Development

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An International Symposium aiming to build a community of professionals who are passionate about sustainable development and gamification.

About this event

Although definition of sustainability is a highly contested, the prevailing view of sustainable development emphasises the need to balance economic, environmental and social systems to give future to the next generations. Grand challenges of sustainable development are complex and interconnected, and this is captured in the United Nations Sustainable Development Goals (SDGs). SDGs cover diverse range of problems to be addressed and many of them are grounded in more than one pillar of sustainability.

These epic challenges require epic solutions, new solutions to these problems, such as the use of gamification and serious games. With this symposium we aim to build a community of researchers and practitioners who are passionate about sustainable development and believe in the power of games. This symposium is dedicated to looking at the existing successful examples of using gamification and serious games to address major challenges our society is facing and developing further agenda.

We will provide attendees with a certificate of participation at the end of the symposium.

To read more about the symposium and the keynote speakers, please view the full webpage here.

Key Dates:

30 September 2021: Abstract submission deadline

31 October 2021: Notification of acceptance

30 November 2021: Registration deadline

20 November 2021: Video presentation submission deadline

08 December 2021: Registration deadline

15 December 2021: International Symposium

Programme:

09.00 – 09.15 Introduction and Welcome

09.15 – 10.15 Keynote speaker 1: Harald Warmelink

10.15 – 10.30 Coffee break

10.30 – 12.00 Presentations

12.00 – 13.00 Lunch Break

13.00 – 14.00 Keynote speaker 2: TBC

14.00 – 14.15 Coffee break

14.15 – 15.45 Collaboration development workshop (in break-out rooms)

15.45 – 16.00 Symposium wrap-up

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Organiser Edinburgh Business School, Heriot-Watt University

Organiser of Gamification for Sustainable Development

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