IELR 4.2 online launch event: Breaking a new frontier
Event Information
About this event
New year, new dreams, new opportunities. We are back with our IELR online series, bringing you the brand new issue 4.2, which is unique in many ways. All of the articles explore particularly innovative aspects of the video game ecosystem while highlighting the discrepancy between laws and regulations that may apply, but are not sufficiently tailored to interactive entertainment, thus creating difficulties and legal uncertainty. In the editorial, we open up a long overdue discussion on wellbeing, mental health, and video games. And finally, it is worth mentioning that this issue features exclusively female authors and contributors. We continue to break new frontiers in 2022!
Dr Michaela MacDonald will host Olivia Jean-Baptiste (LLM graduate, CCLS), Zoi Potolia (LLM graduate, CCLS), and Alena Kuzmina (Senior legal counsel, Semenov&Pevzner) for a roundtable discussion on augmented and virtual reality, deceptive advertising and innovative use of site-blocking. The event will take place online on the 27th January 2022, 5pm UK time, on Zoom.
Please register above and you will be sent a Zoom link to access the event the day before it takes place. You will notice the option to share your comments, questions, and thoughts about the article with the panel, which we will address during the webinar.
Interactive Entertainment Law Review (IELR) serves as a peer-reviewed hub for legal analysis of interactive entertainment, video games, virtual/augmented/mixed realities, social media, and all related and emergent forms of digital interactive entertainment. The journal is published twice a year with articles focusing on the legal changes, challenges and controversies in this high profile and increasingly critical area of legal inquiry. Contributions from academic, industry and legal practitioners are sought and welcomed.