Immersive Technologies: Destination Oxford
Event Information
Description
Immersive technologies Destination Oxford will be a unique gathering of researchers and students with immersive technologies at its heart. Organisations from all over the world will present at the University of Oxford on the use of Virtual Reality and Augmented Reality in a broad range of applications, including: education, medical treatments, robotics and more.
This is a FREE half-day event with two keynote talks, demos and networking opportunities.
John O'Reilly from UNITY: Unity is the world’s most widely used real-time 3D development platform, giving developers, artists and educators the tools to create rich, interactive 2D, 3D, VR and AR applications. Experiences made with Unity reach nearly 3 billion devices worldwide and were installed 24 billion times in the last 12 months. Unity is powering real-time 3D in architecture, automotive, construction, engineering, film, games, and more. In this talk John will introduce what Unity is, how a real-time 3D platform works, and how developers are using the technology. Finishing with a live demonstration of how an AR application is created in Unity.
Andrew Hendry, Pro-Vis Sales Manager, NVIDIA: NVIDIA pioneered a supercharged form of computing loved by the most demanding computer users in the world. Our invention, the graphics processing unit (GPU), is the engine of modern artificial intelligence. Our technology also accelerates the fastest supercomputers, powers cutting-edge design and VR applications, and it’s the world’s largest gaming platform. We enable developers, scientists, designers and business decision makers to solve their most challenging problems: from building self-driving cars and AI-ready datacentres, to beating devastating diseases like cancer and dementia. In this talk, Andrew will explore GPU-accelerated professional visualization, as well as present NVIDIA Holodeck - Photorealistic Collaborative Design in VR.
Where?
The Mathematical Institute at the University of Oxford.
What is the schedule?
2.30 pm - 3.10 pm : Registration and coffee
3.15 pm - 5.30 pm : Welcome followed by talks from Unity and NVIDIA
5.45 pm - 7.00 pm : Drinks, snacks, demos and networking time
Who will be showcasing at the session?
I cannot attend, how do I sign up for future events?
Visit our website https://vraroxfordhub.co.uk/ to sign up for our mailing, or get in touch via e-mail: v-hub@it.ox.ac.uk