Inclusive Partnerships to Build Resilience in Children with & without SEND

Inclusive Partnerships to Build Resilience in Children with & without SEND

Learn how inclusive partnerships can power cross-sector working, accessible services and digital transformation to enable thriving children

By BFB Labs

Date and time

Wed, 18 Jun 2025 05:00 - 06:00 PDT

Location

Online

About this event

  • Event lasts 1 hour

Online | 60 mins | Free Webinar + Panel Discussion


Who is this webinar for?

For commissioners and health, care and education professionals with an interest in SEND, children and young people's (CYP) mental health and emotional wellbeing, public health, tackling health inequalities, digital innovation, or system transformation.

What will I learn?

Join us as we discuss with our expert panellists, how an inclusive partnership approach to local integration of digital interventions can help children (including neurodiverse children and many with special educational needs and/or disabilities, SEND) to build resilience and support their mental health; while empowering the people around them, increasing access, improving experience and outcomes, and addressing health inequalities.

Our panellists will touch on:

  • Examples of good practices to channel systemic collaboration
  • How certain complex scenarios can be safely managed outside of or alongside specialist pathways (and the role that Ordinarily Available Provision plays in this)
  • How might mental health and emotional wellbeing services be more neuro-affirming and how digital technologies may help
  • What data from thousands of users of a digital therapeutic support has taught us

Panellists include:

Dr Max Davie - Max is a consultant paediatrician, working in Aylesbury in the Oxford Health neurodevelopmental pathway. He has a special clinical interest in the assessment and diagnosis of neurodevelopmental conditions in school-age children. He was previously Officer for Health Improvement at the RCPCH, where he led on population health issues including mental health and obesity. He is trustee and co-founder of the charity ADHDUK.

Amy Smith - Senior Manager, Children’s Mental Health at Herefordshire & Worcestershire Integrated Care Board. Amy is involved with ensuring that local services meet the needs of children and young people across the two counties of Herefordshire & Worcestershire. She has recently commissioned a service for 0-25 year olds, focusing on mental health and wellbeing at an early intervention and prevention stage (moving from sickness to prevention and shifting from hospital to community), as well as Lumi Nova and other digital mental health services (shifting from analogue to digital), aligning with the new NHS 10 year plan. She has a background in transformational change, working in the private and public sector, including commissioning early help services, and the transformation of adult social care for local authorities.

... and more to follow.

If you have signed up for the session, you should receive the Teams Link via an email from Eventbrite. If you haven't received an email after signing up to our session, please check your junk inbox or contact kelly.tham@bfb-labs.com.

There will be an opportunity for Q&A, however please email kelly.tham@bfb-labs.com any questions related to this topic that you'd like to ask of the speakers in advance, and we will try our best to address those during the session.

This webinar is brought to you by BFB Labs (bfb-labs.com), a social enterprise on a mission to help build resilience in a whole generation by harnessing a human-centred approach, and innovative and immersive digital technologies.

Frequently asked questions

When will I receive the joining link to the webinar?

For attendees that have registered, you will receive an email with a joining link closer to the time of the webinar.

Organised by

BFB Labs champions human-centred design to democratise access to timely, appropriate and effective mental health support for children and young people.

We bring together complex therapeutic frameworks and highly engaging digital environments (for e.g. immersive games) in a way that helps us meet children and young people where they are through fun, non-stigmatising, data driven and evidence based interventions.

FreeJun 18 · 05:00 PDT