Multiplay, Respawn and Google Cloud are pleased to invite you to Google's San Francisco office on 2 March 2017 for an exclusive behind the scenes look at the server architecture powering Titanfall 2. Held just a short distance away from GDC, come and learn all about the innovation powering the multiplayer experience of 2016’s most critically acclaimed first person shooter, Titanfall 2. After the talk there will be a great opportunity to network over food and drink with the industry's leading multiplayer game developers. Starting at 4pm on Thursday 2nd March, followed by networking drinks. Location: Google, 345 Spear Street, San Francisco, CA 94105 (just a 5 minute Uber or a15 minute walk from the Moscone centre) Spaces are limited for this exclusive event, so make sure you RSVP to secure your place! We look forward to meeting you soon. Kind Regards, Matthew Morris Multiplay The Game Server Hosting Specialists
Jon Shiring, Lead Engineer, Respawn
The Online Architecture of Titanfall 2
Steve Hartland, CTO, Multiplay
Inside the Platform Powering Titanfall 2
Miles Ward - Global Head, Solutions at Google Cloud Platform
Reducing the PITA-per-DAU of game hosting via Google Cloud Platform
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