Introduction to 3D Modelling for Games
Join us for a beginner-friendly session on the fundamentals of 3D modelling for games. This event is designed for absolute beginners — no prior experience with 3D software, art, or game development is required.
We’ll walk through the basics of creating simple 3D models, understanding the workflow used in game development, and getting comfortable with Blender, a powerful (and free) 3D modelling tool. By the end of the session, you’ll have a solid foundation to start experimenting with your own models and a clear idea of how 3D assets fit into games.
Who it’s for
- Absolute beginners curious about game art or 3D modelling
- Anyone who wants to take their first steps into game development
- Creatives looking to add a new skill to their toolkit
What you’ll need
- A PC or laptop that can run Blender smoothly
- The most recent version of Blender (free to download at blender.org)
- Enthusiasm to learn something new!
This session is all about lowering the barrier to entry: you don’t need expensive software, a high-end machine, or any previous training — just your computer, Blender, and a willingness to explore.