Living Better Together conference concludes the Spatial Practices in Art and ArChitecture for Empathetic EXchange (SPACEX) project; a cross-continental and cross-disciplinary effort bringing together academics and cultural organisations to build stronger networks and maximise the ways in which art, architecture and design promote empathetic ways of living together.
Day two consists of the following panels:
Town Hall Reporting introduces dissemination events in Austria and Cyprus designed to communicate spacex activities with a wider audience and extend discussions to a specific locale.
The Digital Counterpublic Sphere interrogates the challenges these technological developments have given rise to, including surveillance, AI, and the manosphere.
Unsettling Institutions responds to a cultural context increasingly shaped by neoliberal and authoritarian value systems, and tests alternative approaches centred on collectivity, care, and commoning.
Gaming the System: Understanding the role of games in creating generative and empathic spaces of exchange explores ‘serious’ game design as a creative participatory practice that fosters discussion and engagement with social and spatial justice issues while exploring creative solutions to these challenges.
Gameplay Event: CRITICAL URBAN PLAY: SOLIDARITY WITH PALESTINE, invites you to play one of the serious board games designed by students at the Department of Architecture, University of Cyprus, during 2023-2024.
Credit line: Spatial Practices in Art and Architecture for Empathetic Exchange (spacex) is a project that has received funding from the European Union’s Horizon 2020 Marie Skłodowska-Curie Actions (MSCA) Research and Innovation Staff Exchange (RISE).