Saturday, 17 January 2015 from 10:30 to 16:00 (GMT)
San Francisco, California
London, United Kingdom
Minecraft for people who want to put play, engagement and learning at the heart of connecting with communities, learners and audiences.
Whether you are a teacher, practioner, planner, community developer, curator, gallerist, playworker, creative director or just wondering what all the fuss is about, you'll find this hands on workshop full of ideas and applications as to how Minecraft can benefit you and your organisation.
We're delighted to be joined by leading Minecraft artists Adam Clarke and Alan Lewis who have recently been involved in the high profile 'Tate Worlds: Art Re-imagined For Minecraft’ . This is a set of Minecraft ‘maps’ that present virtual environments inspired by artworks from Tate’s collection.
Recently we hosted a fantastic Minecraft Maker Party at Leeds City Museum which saw families flock from all over the North to play and make together. We believe that there's plenty more opportunity to get creative with communities all across the UK and Minecraft offers a great way to connect with people of all ages and backgrounds.
Other interesting uses of Minecraft include ALL of Denmark being recreated, using it as an educational tool to encourage literacy (Wired) & the UN employingit to reimagine over 300 development sites globally.
As of October 2014 nearly 54 million copies of the game had been sold across all gaming platforms – making it one of the best selling video games of all time. Unbelievably Minecraft YouTube vidoes have been watched 47 BILLION times.
So what's the story? Why not come along and find out just how versatile and creative Minecraft is and we'll be surprised if you don't come away from the day, informed, illuminated and more than a little inspired.
What happens on the day?
During the day you will experience Minecraft as a learning tool and at play. From basic controls, movement and in game functions, to complete creative freedom and collaboration with others you will import your very own designs from online software applications into Minecraft and export the finished Minecraft design back out to a 3D printer.
Sounds confusing and complex? Don’t worry, this experience has been specifically designed to cater for those who have never touched these kinds of technologies to those who are comfortable with them all. As largely pioneering technologies, we expect that most of you will fall onto the former category. This experience will help you develop confidence and competence in using games as a tools for learning, the internet, web applications and 3D printing while offering you a chance to have huge amounts of fun.
What else do you need to know?
Unlike most other workshops we’re pretty happy if you want to bring the children along with you. We welcome children over 11, and they can bring their own device and after the first hour can go play and complete challenges in Minecraft.
We've had some funding support and as a result we're delighted to be able to bring the cost of the full day down to £30 adults and £7.50 under 18's
It is recommended you bring your own device and packed lunch.
The space is fully accessible, do let us know when you register if you require any additonal assistance.
Your workshop leaders
Adam Clarke is a forefront creator within games based learning, delivering and consulting on its uses and application, with special focus on Minecraft in education, heritage and social settings. He has over 20 years experience of engaging people in creative digital practice.
Alan Lewis aka tewkesape, was the first placed winner of the Minecon 2013 build contest and has placed in the winning three for all but one contest that he has entered; including Minecon 2012, Insomnia 50 & Geek 2014. He has been playing minecraft since 2011, which was not too long after completing mhos degree in Archaeological Sciences; something that greatly influences his work.
When & Where
We are on a serious mission to have fun!