San Francisco, California
London, United Kingdom
The Prototype Fund team recently attended GDC and Game Connection in San Francisco. This event will focus on the key learning from these events; from the latest trends in independent games development to clear messaging from publishers as to what they will and what they won’t fund.
Using the NVI network the objective of this event is to share the experiences from the event that may be of use to those in the games industry (or those interested in the games industry).
- 13:45 Registration
- 14:00 Introduction to the event by Kirsty Gibson, Prototype Fund Project Manager
- 14:10 Indie development in 2014: what one indie dev learned from GDC (Mike Enoch)
- 14:40 Game Connection: hot projects, key markets and localisation (Kirsty Gibson)
- 15:10 The Procedural Brush: Next Generation Content Generation Tools (David Morrison)
- 15:40 Q&A session, followed by further networking
- 16:00 Close
GDC is the world's largest and longest-running professionals-only game industry event. GDC attracted over 24,000 attendees this year, and is the primary forum where programmers, artists, producers, game designers, audio professionals and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry.
Game Connection runs right alongside GDC in San Francisco and is the primary business-focused networking event taking place in the games industry. Essentially, buyers, vendors and investors in the games industry take part in business “speed dating”. This event is fast-paced, formal but fun. There is no better insight into what investors are and are not looking for.
- Mike Enoch has been a Portfolio Manager of the Prototype Fund since May 2010. Prior to that he had worked in console game development for 14 years, most recently at Ruffian Games where he managed the development team on Crackdown 2 for the Xbox 360. Mike is still an active developer in his spare time, having released a puzzle game for XBLIG in 2011, and currently working on an action strategy game for mobile and tablet platforms (release date TBD).
- Kirsty Gibson has been Project Manager of the Prototype Fund since late 2011. During that time she has overseen the successful delivery of the industry-focused grant scheme. 70+ SMEs have received grants of up to £25,000 for the development of games or other forms of interactive digital content. In attending Game Connection her focus was on representing the pick of the portfolio of funded companies and making helpful introductions where possible.
- David Morrison is a game developer who has held positions at Outplay Entertainment, Ubisoft Reflections and Zoe Mode. Since March 2013, David has been working as a portfolio manager on the Prototype Fund covering England, Wales and Northern Ireland. David’s research interests include Procedural Content Generation and Next Generation Games Development Tools.
When & Where
The University of Abertay Dundee launched the world’s first ever computer games degree in 1997. This postgraduate Masters course was followed by a complementary undergraduate course, and later by specialist courses in production management and game applications development.