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Systems Games Night, The Slice is Right & Economy Embodied
Wed 3 May 2017, 18:30 – 21:00 BST
A double bill of economically and politically inspired games exploring decision making.
Systems Games Night:
The Slice is Right | Economy Embodied
6.30-9.00pm, 3 May 2017
hosted by The People Speak | Julius Colwyn and Greg Fisher
Free to attend, BYO drinks.
Game 1: The Slice is Right?
"Democracy is the worst form of government imaginable, until you try to imagine another"
Is this a failure of our politics or a failure of our imagination? Has anyone recently tried to think of new ways of making group decisions and actually testing them out in real situations? This is what "The People Speak" will be attempting with "The Slice is Right?" - in the very serious quest, not for the perfect pizza, but for the pizza that pleases all the people all of the time. People will be queuing up for pizza and as they reach a full complement of 6 they will draw a random card from the deck that tells them how they will decide how to make the pizza. What happens when one person takes full control? What happens when everybody does their own thing? Is there an ideal way to organise people when is comes to deciding what goes on your pizza. And who gets the biggest slice? It's going to be somewhere between "The Great British Bake Off" and "Lord of the Flies"
Multiple sauces, toppings, cheeses and doughs will be available.
The People Speak create projects that give people an excuse to enjoy speaking to each other. The formats look familiar at first: a chat show , a game show or even a soccer kick-about, but once people are involved, there’s no limit to where they can take each other. No instruction manual is required, and we like to have as much fun and get just as involved as everyone else. http://thepeoplespeak.org.uk/
Game 2: Economy Embodied
How does money move? Who moves it?
Rescuing human exchange from numerical abstraction, these games explore how systemic patterns of inequality and harmony emerge from the choices of individuals.
Walk in someone else’s shoes, and take a closer look at agency, resource, risk and rejection, human interactions that underpin the architecture of our value systems.
Julius Colwyn is an artist, researcher and thought ecologist, studying concepts in their native environments, enabling the migration of thoughts between disciplines and audiences. He has worked with scientists, strategists and scholars in creating new forms for powerful ideas.
Greg Fisher is currently studying for a PhD in Complexity Science at the Institute for Complex Systems Simulation at the University of Southampton. He is also the Managing Director of Synthesis, a think-tank focused on using the new sciences of complexity to better understand public policy
Systems Games is a collective for people interested in complex systems and collective behaviour using various modes of experimentation and expression. We are scientists, artists, researchers, dancers, facilitators, and game makers interested in creating novel experiences which investigate systems thinking and explore how people can learn, play, organise, and collaborate. Drawing from biology, technology and society we explore the rules, dynamics and behaviours at play within systems that surround us and that we operate within. Each session is an experiment in systems thinking, collective behaviour and co-creation. https://www.facebook.com/groups/systemsgamesgroup/