£600

Virtual Reality (VR) and Augmented Reality in Training, Education and HR– 1...

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Digital Catapult

101 Euston Rd, Kings Cross, London NW1 2RA

Kings Cross

London

NW1 2RA

United Kingdom

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Description

It is no exaggeration to say that Immersive and spatial technology represents an entirely new computing platform. The implications of this for training, education and HR are considerable and far-reaching - the opportunities are even greater. Add to this the fact that VR technology has recently reached the point where quality equipment and educational content & affordances present an attractive and affordable proposition for workforce training and education irrespective of age, learning background or physical location, and it is no surprise to see companies, universities colleges and schools around the country and indeed the world looking into what VR and AR might be able to offer their staff and learners.


Education and training is the third biggest area of investment within the VR/AR market and is predicted to have the second biggest growth rate in 2019. All around us we are now seeing examples of where both VR and AR can reshape existing ways of doing things- buying a new home, interacting with a doctor or watching a concert with VR and the recent launches of Apple's AR Kit and Google's ARC Core proves the tech giants continued investment in Augmented Reality applications. Some commentators now believe in the next 18 months that AR has a higher potential for growth than its higher profile VR cousin. What is certain is that both VR and AR advances and price points decline to enable these immersive technologies to offer a future potential to unleash a multi-billion industry and possibly be as game-changing as the advent of the PC and mobile phone.

About this 1 Day Workshop:

On this 1-day workshop, our Immersive technology trainer will introduce attendees to the fundamental aspects and creating, delivering and integrating training and educational experiences with and in virtual reality and augmented technology. Attendees will learn how immersive experiences can be employed to train and teach; appreciate some of the creative possibilities, and explore some sample use-case content

Who should attend?

This workshop is designed for HR professionals, trainers, teachers, instructors, technologists, senior strategists and entrepreneurs who wish to fully understand the core principles and practical applications of both Virtual Reality and Augmented Reality technology for training and education.

What you will learn in this workshop

We will jump right in with a taster - experiences talk louder than power points.

From that foundation we will cover:

- Introduction to VR and AR
- The learning/training origins of VR and AR
- The titans of VR and AR explained; Oculus, HTC Vive, Samsung, Sony, Apple and Google.
- Immersion and presence – What they are and why they matter to learning
- Data and Privacy
- Challenges
- The current state and mid-term outlook

Content for education

- VR, AR and 360 content
- Considerations
- Use cases for immersive technology

Creation of content for learners

- Creation options
- Custom made options
- Group 360 photo tour project, from concept to delivery#

Experiences vs Events

- Understanding the implication of social VR in Training and Education
- Entering a live VR event

The Future of Training and Education within VR and AR

- vLearning
- The new 180-degree format
- Volumetric video capture and photogrammetry
- Artificial intelligence, 5G and IoT - what these will mean for immersive Training and Education

Q&A / Discussion

The continued rise of MR and AR (Inside-out tracking, MS HoloLens (I will try and bring one) and why it is so important.

About your VR Education Trainer: Daniel Dyboski-Bryant

Daniel is a former lecturer and a VR trainer, speaker & consultant. He is a Founder of Educators in VR. Life-long educator specializing in virtual and augmented reality, immersive technologies, 360 media, teacher training, and languages.

He works continually on a remote VR learning academy exploring technology in education. Continually exploring, testing and developing immersive educational resources and methods that actually deliver improved learning results.

Attendee feedback

"I wanted to say that I had an EXTREMELY useful day at this immersive Workshop – it covered all of the questions I had and I took away a lot of ideas as my knowledge about VR was greatly enhanced after this day. What I loved the most was the demo and examples given, the opportunity to play around with the equipment and to see the endless VR possibilities within a day. The VR Workshop has broadened my perspectives and awaken my imagination. A HUGE THANK YOU to both of you for organising and running this great workshop – it will certainly make a difference to my line of work"
In-house Digital Executive- Knight Frank

'As a producer for a production company I found this course incredibly useful. I was specifically looking for a workshop that was really practical and would expand my knowledge of the production process, trends and how best to use VR creatively. This course certainly delivered on these requirements and has inspired me to go learn more about this space' Production manage- leading Ad Agency in London

”We really enjoyed the session. The trainer clearly had a huge wealth of knowledge of the VR industry and was able to cover a lot of the positive aspects and pitfalls of VR. It was an interesting journey through the history of VR and also the different types of virtual media that existed. In many respects, this has given us more confidence in identifying the type of virtual media that would benefit a training solution we could offer in our area of business. We’re greatly appreciative to the trainer for bringing some clarification to this from the huge range of VR choices. We made many notes of websites and facts concerning AR, VR and mixed reality that were really useful. It was also great that he also had an understanding of the different range of tools that we could use to get started on VR” Head of training, The Police

VR Centre

Learning VR and AR with Let's Learn Digital: 27th Nov 2019


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Date and Time

Location

Digital Catapult

101 Euston Rd, Kings Cross, London NW1 2RA

Kings Cross

London

NW1 2RA

United Kingdom

View Map

Refund Policy

Contact the organiser to request a refund.

Eventbrite's fee is nonrefundable.

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