Working for a games publisher: What's it like and how can I get into it?
Publishing: Over the last decade, we've seen an influx of new small 'indie' publishers. Join Aaron Ludlow, Lead Producer at Playstack, for this session where you will learn more about what it's like working for an indie publisher and get advice on how to break into it.
Session Host: Aaron Ludlow, Lead Producer at Playstack
About Aaron and Playstack: Aaron Ludlow is an award-winning Lead Producer from London, UK. Working at Playstack (Balatro, Abiotic Factor, The Case of the Golden Idol & Mortal Shell) for over eight years, Aaron works with developers globally to ensure their games are on time, on budget and meet an 'Overwhelmingly Positive' quality threshold on Steam. Aaron has been in the games industry for over 25 years, working on PC, Console, and mobile titles for Lionhead Studios, Codemasters, Zynga and more. Aaron has experience managing multi-million pound AAA projects to budget titles.
Website: www.playstack.com
This session is part of Ukie Students' Careers Insight Week, a series of curated webinars, aiming to equip final year students with vital knowledge and practical guidance from leading industry experts on beginning a career in the games industry. Each session will comprise of a 40-45 minute webinar, followed by Q&As from the audience and will be recorded and hosted on our UkieTV channel on YouTube.