Android Game Development Basics

Android Game Development Basics

Online event
Monday, July 27  •  3 PM - 4 PM GMT+1
Overview

Jump into making your first Android game with easy tips and fun challenges to get you started!

Overview

Android Game Development Basics is a practical and beginner-friendly program designed to help you build real mobile games using Android Studio, Kotlin (or Java), Game Loop, and Unity Engine. In this course, you will start your journey inside Android Studio, where Kotlin (or Java) becomes your foundation for creating interactive gameplay powered by a solid Game Loop using both native tools and the Unity Engine. You will learn how Android Studio supports project setup while Kotlin (or Java) helps you structure logic around the Game Loop, and how the Unity Engine extends your creativity. Every module reinforces Android Studio, Kotlin (or Java), Game Loop, and Unity Engine as essential building blocks. By the end, you will confidently understand how Android Studio, Kotlin (or Java), Game Loop, and Unity Engine work together to form complete games.

Description

This course dives deep into mobile game creation using Android Studio, Kotlin (or Java), Game Loop, and Unity Engine, ensuring you gain hands-on experience from day one. You will repeatedly work inside Android Studio, applying Kotlin (or Java) to control the Game Loop, while integrating assets and mechanics through the Unity Engine. Each lesson reinforces how Android Studio interacts with Kotlin (or Java) to maintain a smooth Game Loop, especially when transitioning to workflows in the Unity Engine. You’ll also explore how Android Studio projects are structured using Kotlin (or Java) logic that drives the Game Loop, supported by the flexibility of the Unity Engine. Throughout the learning process, Android Studio, Kotlin (or Java), Game Loop, and Unity Engine are consistently applied to build real, playable experiences.

Who is this course for

This course is perfect for beginners who want to explore Android Studio, Kotlin (or Java), Game Loop, and Unity Engine in a structured and practical way. If you are someone curious about Android Studio and want to understand how Kotlin (or Java) powers a responsive Game Loop, this course is for you. Aspiring developers interested in the Unity Engine will also benefit from learning how it connects with Android Studio, Kotlin (or Java), and the Game Loop. Even hobbyists who enjoy experimenting with Android Studio projects will find value in mastering Kotlin (or Java) and the Game Loop while exploring the Unity Engine. Whether you are starting fresh or transitioning into game development, Android Studio, Kotlin (or Java), Game Loop, and Unity Engine will guide your learning path.

Requirements

To get started, you only need basic familiarity with Android Studio, Kotlin (or Java), Game Loop, and Unity Engine, though no advanced experience is required. The course will guide you step-by-step through Android Studio, helping you understand Kotlin (or Java) while gradually building a working Game Loop and integrating the Unity Engine. A willingness to experiment in Android Studio and practice Kotlin (or Java) is essential for mastering the Game Loop and exploring the Unity Engine. You should be ready to install and use Android Studio, write simple programs in Kotlin (or Java), and understand the basics of a Game Loop before moving into the Unity Engine workflows. With consistent practice in Android Studio, Kotlin (or Java), Game Loop, and Unity Engine, you will quickly build confidence.

Career Path

After completing this course, you can pursue roles that heavily use Android Studio, Kotlin (or Java), Game Loop, and Unity Engine in real-world game development. Many junior developers start by working in Android Studio, applying Kotlin (or Java) to optimize the Game Loop while building games in the Unity Engine. As you grow, you may specialize in Android Studio development or deepen your expertise in Kotlin (or Java) to refine complex Game Loop systems within the Unity Engine. Some developers focus on hybrid workflows where Android Studio and Kotlin (or Java) support backend logic while the Game Loop runs efficiently inside the Unity Engine. Ultimately, mastering Android Studio, Kotlin (or Java), Game Loop, and Unity Engine opens doors to mobile game developer, Unity developer, or Android engineer roles.

Jump into making your first Android game with easy tips and fun challenges to get you started!

Overview

Android Game Development Basics is a practical and beginner-friendly program designed to help you build real mobile games using Android Studio, Kotlin (or Java), Game Loop, and Unity Engine. In this course, you will start your journey inside Android Studio, where Kotlin (or Java) becomes your foundation for creating interactive gameplay powered by a solid Game Loop using both native tools and the Unity Engine. You will learn how Android Studio supports project setup while Kotlin (or Java) helps you structure logic around the Game Loop, and how the Unity Engine extends your creativity. Every module reinforces Android Studio, Kotlin (or Java), Game Loop, and Unity Engine as essential building blocks. By the end, you will confidently understand how Android Studio, Kotlin (or Java), Game Loop, and Unity Engine work together to form complete games.

Description

This course dives deep into mobile game creation using Android Studio, Kotlin (or Java), Game Loop, and Unity Engine, ensuring you gain hands-on experience from day one. You will repeatedly work inside Android Studio, applying Kotlin (or Java) to control the Game Loop, while integrating assets and mechanics through the Unity Engine. Each lesson reinforces how Android Studio interacts with Kotlin (or Java) to maintain a smooth Game Loop, especially when transitioning to workflows in the Unity Engine. You’ll also explore how Android Studio projects are structured using Kotlin (or Java) logic that drives the Game Loop, supported by the flexibility of the Unity Engine. Throughout the learning process, Android Studio, Kotlin (or Java), Game Loop, and Unity Engine are consistently applied to build real, playable experiences.

Who is this course for

This course is perfect for beginners who want to explore Android Studio, Kotlin (or Java), Game Loop, and Unity Engine in a structured and practical way. If you are someone curious about Android Studio and want to understand how Kotlin (or Java) powers a responsive Game Loop, this course is for you. Aspiring developers interested in the Unity Engine will also benefit from learning how it connects with Android Studio, Kotlin (or Java), and the Game Loop. Even hobbyists who enjoy experimenting with Android Studio projects will find value in mastering Kotlin (or Java) and the Game Loop while exploring the Unity Engine. Whether you are starting fresh or transitioning into game development, Android Studio, Kotlin (or Java), Game Loop, and Unity Engine will guide your learning path.

Requirements

To get started, you only need basic familiarity with Android Studio, Kotlin (or Java), Game Loop, and Unity Engine, though no advanced experience is required. The course will guide you step-by-step through Android Studio, helping you understand Kotlin (or Java) while gradually building a working Game Loop and integrating the Unity Engine. A willingness to experiment in Android Studio and practice Kotlin (or Java) is essential for mastering the Game Loop and exploring the Unity Engine. You should be ready to install and use Android Studio, write simple programs in Kotlin (or Java), and understand the basics of a Game Loop before moving into the Unity Engine workflows. With consistent practice in Android Studio, Kotlin (or Java), Game Loop, and Unity Engine, you will quickly build confidence.

Career Path

After completing this course, you can pursue roles that heavily use Android Studio, Kotlin (or Java), Game Loop, and Unity Engine in real-world game development. Many junior developers start by working in Android Studio, applying Kotlin (or Java) to optimize the Game Loop while building games in the Unity Engine. As you grow, you may specialize in Android Studio development or deepen your expertise in Kotlin (or Java) to refine complex Game Loop systems within the Unity Engine. Some developers focus on hybrid workflows where Android Studio and Kotlin (or Java) support backend logic while the Game Loop runs efficiently inside the Unity Engine. Ultimately, mastering Android Studio, Kotlin (or Java), Game Loop, and Unity Engine opens doors to mobile game developer, Unity developer, or Android engineer roles.

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  • 1 hour
  • Online

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Refunds up to 1 day before event

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